Last weekend, I finally was able to get some of the people
from my board game Meet-up group to test play both of my board games. To tell you the truth, I always get incredibly nervous when I show my creative work to anyone, whether it is my board games, writing, or film/video projects. It is just one of those quirks that I have, no matter how good or bad I might think my work is.
Having this group test play my games meant a lot to me because they are what I would call "hard-core gamers." This means that the average games you often see in retail chains such as Target and Walmart may not be exciting or challenging enough for this incredibly diverse group. The reason why I brought my games to them is because I believe getting unbiased and honest feedback from those that are very selective (and not close friends or family)is absolutely crucial if I ever expect my games to be successful.
Every single time I go to one of their Saturday evening events, I end up playing at least one or two games that I have never played and often never heard of before. The owner had to sell two tables piled with board games because he's moving and has two closets full of incredible and unusual games from all over the world. There are always plenty of home-cooked dinner prepared, junk food, and drinks for everyone (which is always a great thing) and they are such a fun spirited group of people. Since my (local) family and friends rarely play board games, this is a great outlet for me - as you might imagine.
The group of people that played my board games were between 18 and mid-20's of different backgrounds and professional walks of life (Sample size = 3). Here is their average response for the following questions:
Global Quest™ and Treasure Hold ‘Em™ Review
For each question, circle your honest opinion about the game you played.
(1 = Horrible, 10 = Fantastic)
1. Overall look of the game?
Global Quest:8
Treasure Hold ‘Em: 9.7
2. Function - How well did the game play?
Global Quest: 8.3
Treasure Hold ‘Em: 8.6
3. How easy was the game to understand?
Global Quest: 8.3
Treasure Hold ‘Em: 10
4. How unique is the game?
Global Quest: 9
Treasure Hold ‘Em: 6.3
5. Is this game a good match for your age group?
Global Quest: 9
Treasure Hold ‘Em: 9
6. How interesting is the game to make you want to play again?
Global Quest: 8
Treasure Hold ‘Em: 8.3
7. How exciting is the game? (Did it make you laugh; did you have a great time playing?)
Global Quest: 8.3
Treasure Hold ‘Em: 8.6
8. Would you buy this game if you saw it in a store or online?
Global Quest: 7
Treasure Hold ‘Em:6.3
9. How would you compare this game to other board games in stores?
Global Quest: 7.3
Treasure Hold ‘Em:6.3
10. If you saw this game on the shelf, would it catch your attention and make you stop and take a closer look?
Global Quest: 8
Treasure Hold ‘Em: 7
NOTE: If you only knew how difficult it was for me to decide to post this blog. In some areas, this is an interesting comparison and contrast to the feedback I received from teenagers during my library tours, my test play with college students, and with five different families. In other ways, I admit I was a little crushed that some of the scores were not a little higher. However, I wanted to give you an unfiltered look at how "hard-core gamers" reviewed my games and thought you might appreciate the honesty. I feel that this may be helpful for those of you that may have inventions of your own that you want to have the public evaluate.
Hope this was helpful. Enjoy and "mahalo" (thank you) for reading my blog! :)
Luis
www.GlobalQuestGame.com
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